Ogre2Grid Class Reference
Ogre2 implementation of a grid geometry. More...
#include <Ogre2Grid.hh>
Public Member Functions | |
virtual | ~Ogre2Grid () |
Destructor. More... | |
virtual void | Init () |
virtual MaterialPtr | Material () const |
Get the material of this geometry. More... | |
virtual Ogre::MovableObject * | OgreObject () const |
Get the ogre object representing this geometry. More... | |
virtual void | PreRender () |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. More... | |
virtual void | SetMaterial (MaterialPtr _material, bool _unique) |
Set the materials of this Geometry. More... | |
Public Member Functions inherited from BaseGrid< Ogre2Geometry > | |
virtual | ~BaseGrid () |
Destructor. More... | |
virtual unsigned int | CellCount () const |
Get the number of cells on a planar grid. More... | |
virtual double | CellLength () const |
Get the cell length. More... | |
virtual void | Destroy () |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. More... | |
virtual void | SetCellCount (const unsigned int _count) |
Set the number of cells on a planar grid. More... | |
virtual void | SetCellLength (const double _len) |
Set the cell length in one direction. The cells are assumed to be square. More... | |
virtual void | SetVerticalCellCount (const unsigned int _count) |
Set the vertical cell count of the grid. This makes the grid 3D. More... | |
virtual unsigned int | VerticalCellCount () const |
Get the vertical cell count. More... | |
Public Member Functions inherited from Grid | |
virtual | ~Grid () |
Destructor. More... | |
virtual unsigned int | CellCount () const =0 |
Get the number of cells on a planar grid. More... | |
virtual double | CellLength () const =0 |
Get the cell length. More... | |
virtual unsigned int | VerticalCellCount () const =0 |
Get the vertical cell count. More... | |
Public Member Functions inherited from Geometry | |
virtual | ~Geometry () |
Destructor. More... | |
virtual GeometryPtr | Clone () const =0 |
Clone the geometry. More... | |
Public Member Functions inherited from Object | |
virtual | ~Object () |
Destructor. More... | |
virtual unsigned int | Id () const =0 |
Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More... | |
virtual std::string | Name () const =0 |
Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More... | |
virtual void | PostRender ()=0 |
Post process this object and any of its children after rendering. More... | |
virtual ScenePtr | Scene () const =0 |
Get the Scene that created this object. More... | |
Public Member Functions inherited from Ogre2Geometry | |
virtual | ~Ogre2Geometry () |
Destructor. More... | |
virtual bool | HasParent () const override |
Determine if this Geometry is attached to a Visual. More... | |
virtual VisualPtr | Parent () const override |
Get the parent Visual. More... | |
Public Member Functions inherited from BaseGeometry< Ogre2Object > | |
virtual | ~BaseGeometry () |
virtual GeometryPtr | Clone () const override |
Clone the geometry. More... | |
virtual VisualPtr | Parent () const override=0 |
Get the parent Visual. More... | |
virtual void | RemoveParent () override |
Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done. More... | |
virtual void | SetMaterial (const std::string &_material, bool _unique=true) override |
Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done. More... | |
Public Member Functions inherited from Ogre2Object | |
virtual | ~Ogre2Object () |
Destructor. More... | |
virtual ScenePtr | Scene () const override |
Public Member Functions inherited from BaseObject | |
virtual | ~BaseObject () |
virtual unsigned int | Id () const override |
virtual std::string | Name () const override |
virtual void | PostRender () override |
Protected Member Functions | |
Ogre2Grid () | |
Constructor. More... | |
virtual void | SetMaterialImpl (Ogre2MaterialPtr _material) |
Set material to grid geometry. More... | |
Protected Member Functions inherited from BaseGrid< Ogre2Geometry > | |
BaseGrid () | |
Constructor. More... | |
Protected Member Functions inherited from Ogre2Geometry | |
Ogre2Geometry () | |
Constructor. More... | |
virtual void | SetParent (Ogre2VisualPtr _parent) |
Set the parent of this ogre geometry. More... | |
Protected Member Functions inherited from BaseGeometry< Ogre2Object > | |
BaseGeometry () | |
Protected Member Functions inherited from Ogre2Object | |
Ogre2Object () | |
Constructor. More... | |
Protected Member Functions inherited from BaseObject | |
BaseObject () | |
virtual void | Load () |
Additional Inherited Members | |
Protected Attributes inherited from BaseGrid< Ogre2Geometry > | |
unsigned int | cellCount |
Number of cells in grid. More... | |
double | cellLength |
Length of a single cell. More... | |
bool | gridDirty |
Flag to indicate grid properties have changed. More... | |
double | heightOffset |
vertical offset of the XY plane from origin More... | |
unsigned int | verticalCellCount |
Number of cells in vertical direction. More... | |
Protected Attributes inherited from Ogre2Geometry | |
Ogre2VisualPtr | parent |
Parent visual. More... | |
Protected Attributes inherited from Ogre2Object | |
Ogre2ScenePtr | scene |
Pointer to the ogre scene. More... | |
Protected Attributes inherited from BaseObject | |
unsigned int | id |
std::string | name |
Detailed Description
Ogre2 implementation of a grid geometry.
Constructor & Destructor Documentation
◆ Ogre2Grid()
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protected |
Constructor.
◆ ~Ogre2Grid()
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virtual |
Destructor.
Member Function Documentation
◆ Init()
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virtual |
Reimplemented from BaseObject.
◆ Material()
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virtual |
◆ OgreObject()
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virtual |
Get the ogre object representing this geometry.
- Returns
- Pointer to an ogre movable object
Implements Ogre2Geometry.
◆ PreRender()
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virtual |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.
Reimplemented from BaseGrid< Ogre2Geometry >.
◆ SetMaterial()
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virtual |
◆ SetMaterialImpl()
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protectedvirtual |
Set material to grid geometry.
- Parameters
-
[in] _material Ogre material.
The documentation for this class was generated from the following file: