#include <BaseGeometry.hh>
Public Member Functions | |
virtual | ~BaseGeometry () |
virtual GeometryPtr | Clone () const override |
Clone the geometry. More... | |
virtual void | Destroy () override |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. More... | |
virtual VisualPtr | Parent () const override=0 |
Get the parent Visual. More... | |
virtual void | RemoveParent () override |
Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done. More... | |
virtual void | SetMaterial (const std::string &_material, bool _unique=true) override |
Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done. More... | |
virtual void | SetMaterial (MaterialPtr _material, bool _unique=true) override=0 |
Set the materials of this Geometry. More... | |
Public Member Functions inherited from Geometry | |
virtual | ~Geometry () |
Destructor. More... | |
virtual bool | HasParent () const =0 |
Determine if this Geometry is attached to a Visual. More... | |
virtual MaterialPtr | Material () const =0 |
Get the material of this geometry. More... | |
Public Member Functions inherited from Object | |
virtual | ~Object () |
Destructor. More... | |
virtual unsigned int | Id () const =0 |
Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More... | |
virtual std::string | Name () const =0 |
Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More... | |
virtual void | PostRender ()=0 |
Post process this object and any of its children after rendering. More... | |
virtual void | PreRender ()=0 |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. More... | |
virtual ScenePtr | Scene () const =0 |
Get the Scene that created this object. More... | |
Protected Member Functions | |
BaseGeometry () | |
Constructor & Destructor Documentation
◆ BaseGeometry()
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protected |
◆ ~BaseGeometry()
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virtual |
Member Function Documentation
◆ Clone()
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overridevirtual |
Clone the geometry.
- Returns
- The cloned geometry.
Implements Geometry.
Reimplemented in BaseMesh< Ogre2Geometry >, BaseMesh< OgreGeometry >, BaseCapsule< Ogre2Geometry >, and BaseCapsule< OgreGeometry >.
◆ Destroy()
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overridevirtual |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior.
Implements Object.
Reimplemented in BaseMesh< Ogre2Geometry >, BaseMesh< OgreGeometry >, Ogre2Mesh, OgreMesh, Ogre2Capsule, OgreCapsule, OgreMarker, Ogre2Marker, BaseMarker< Ogre2Geometry >, BaseMarker< OgreGeometry >, BaseText< OgreGeometry >, BaseHeightmap< Ogre2Geometry >, BaseHeightmap< OgreGeometry >, BaseGrid< Ogre2Geometry >, BaseGrid< OgreGeometry >, BaseWireBox< Ogre2Geometry >, and BaseWireBox< OgreGeometry >.
◆ Parent()
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overridepure virtual |
◆ RemoveParent()
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overridevirtual |
◆ SetMaterial() [1/2]
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overridevirtual |
Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done.
- Parameters
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[in] _name Name of registered Material [in] _unique True if the specified material should be cloned
Implements Geometry.
Reimplemented in BaseMesh< Ogre2Geometry >, and BaseMesh< OgreGeometry >.
◆ SetMaterial() [2/2]
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overridepure virtual |
Set the materials of this Geometry.
- Parameters
-
[in] _material New Material to be assigned [in] _unique True if the given material should be cloned
Implements Geometry.
Implemented in BaseMesh< Ogre2Geometry >, BaseMesh< OgreGeometry >, Ogre2Heightmap, OgreHeightmap, Ogre2Capsule, OgreCapsule, OgreText, OgreWireBox, Ogre2WireBox, OgreMarker, Ogre2Marker, OgreGrid, and Ogre2Grid.
The documentation for this class was generated from the following file: