| gz::AddChild(NodePtr _child)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::AddChild(NodePtr _child) override | BaseNode< OgreObject > | virtual |
| gz::AddRenderPass(const RenderPassPtr &_pass)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::AddRenderPass(const RenderPassPtr &_pass) override | BaseCamera< T > | virtual |
| antiAliasing | BaseCamera< T > | protected |
| gz::AntiAliasing() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::AntiAliasing() const override | BaseCamera< T > | virtual |
| aspect | BaseCamera< T > | protected |
| gz::AspectRatio() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::AspectRatio() const override | BaseCamera< T > | virtual |
| AttachChild(NodePtr _child) override | OgreNode | protectedvirtual |
| BaseCamera() | BaseCamera< T > | protected |
| BaseDepthCamera() | BaseDepthCamera< OgreSensor > | protected |
| BaseNode() | BaseNode< OgreObject > | protected |
| BaseObject() | BaseObject | protected |
| BaseSensor() | BaseSensor< OgreNode > | protected |
| Camera() const override | OgreDepthCamera | virtual |
| gz::Capture(Image &_image)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::Capture(Image &_image) override | BaseCamera< T > | virtual |
| captureData | OgreDepthCamera | protected |
| gz::ChildById(unsigned int _id) const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::ChildById(unsigned int _id) const override | BaseNode< OgreObject > | virtual |
| gz::ChildByIndex(unsigned int _index) const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::ChildByIndex(unsigned int _index) const override | BaseNode< OgreObject > | virtual |
| gz::ChildByName(const std::string &_name) const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::ChildByName(const std::string &_name) const override | BaseNode< OgreObject > | virtual |
| gz::ChildCount() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::ChildCount() const override | BaseNode< OgreObject > | virtual |
| children | OgreNode | protected |
| Children() const override | OgreNode | protectedvirtual |
| ConnectNewDepthFrame(std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) override | OgreDepthCamera | virtual |
| gz::ConnectNewImageFrame(NewFrameListener _listener)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ConnectNewImageFrame(Camera::NewFrameListener _listener) override | BaseCamera< T > | virtual |
| ConnectNewRgbPointCloud(std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) override | OgreDepthCamera | virtual |
| BaseDepthCamera< OgreSensor >::ConnectNewRgbPointCloud(std::function< void(const float *_pointCloud, unsigned int _width, unsigned int _height, unsigned int _depth, const std::string &_format)> _subscriber)=0 | DepthCamera | pure virtual |
| ConnectNewRGBPointCloud(std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) | BaseDepthCamera< OgreSensor > | virtual |
| gz::Copy(Image &_image) const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::Copy(Image &_image) const override | BaseCamera< T > | virtual |
| CreateCamera() | OgreDepthCamera | protected |
| CreateDepthTexture() override | OgreDepthCamera | virtual |
| gz::CreateImage() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::CreateImage() const override | BaseCamera< T > | virtual |
| CreateImageBuffer() const | BaseCamera< T > | protectedvirtual |
| gz::CreateRenderWindow()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::CreateRenderWindow() override | BaseCamera< T > | virtual |
| DepthData() const override | OgreDepthCamera | virtual |
| depthTexture | OgreDepthCamera | protected |
| depthViewport | OgreDepthCamera | protected |
| Destroy() override | OgreDepthCamera | virtual |
| DestroyDepthTexture() | OgreDepthCamera | protected |
| DestroyPointCloudTexture() | OgreDepthCamera | protected |
| DetachChild(NodePtr _child) override | OgreNode | protectedvirtual |
| farClip | BaseCamera< T > | protected |
| FarClipPlane() const override | OgreDepthCamera | virtual |
| followNode | BaseCamera< T > | protected |
| followOffset | BaseCamera< T > | protected |
| gz::FollowOffset() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::FollowOffset() const override | BaseCamera< T > | virtual |
| followPGain | BaseCamera< T > | protected |
| gz::FollowPGain() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::FollowPGain() const override | BaseCamera< T > | virtual |
| gz::FollowTarget() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::FollowTarget() const override | BaseCamera< T > | virtual |
| followWorldFrame | BaseCamera< T > | protected |
| gz::HasChild(ConstNodePtr _child) const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::HasChild(ConstNodePtr _child) const override | BaseNode< OgreObject > | virtual |
| gz::HasChildId(unsigned int _id) const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::HasChildId(unsigned int _id) const override | BaseNode< OgreObject > | virtual |
| gz::HasChildName(const std::string &_name) const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::HasChildName(const std::string &_name) const override | BaseNode< OgreObject > | virtual |
| gz::HasParent() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::HasParent() const override | OgreNode | virtual |
| gz::HasUserData(const std::string &_key) const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::HasUserData(const std::string &_key) const override | BaseNode< OgreObject > | virtual |
| gz::HFOV() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::HFOV() const override | BaseCamera< T > | virtual |
| hfov | BaseCamera< T > | protected |
| id | BaseObject | protected |
| gz::Id() const =0 | Object | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::gz::rendering::OgreObject::Id() const override | BaseObject | virtual |
| imageBuffer | BaseCamera< T > | protected |
| gz::ImageFormat() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ImageFormat() const override | BaseCamera< T > | virtual |
| gz::ImageHeight() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ImageHeight() const override | BaseCamera< T > | virtual |
| gz::ImageMemorySize() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ImageMemorySize() const override | BaseCamera< T > | virtual |
| gz::ImageWidth() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ImageWidth() const override | BaseCamera< T > | virtual |
| gz::InheritScale() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::InheritScale() const override | OgreNode | virtual |
| Init() override | OgreDepthCamera | virtual |
| initialLocalPose | BaseNode< OgreObject > | protected |
| gz::InitialLocalPose() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::InitialLocalPose() const override | BaseNode< OgreObject > | virtual |
| initialLocalPoseSet | BaseNode< OgreObject > | protected |
| LimitFOV(const double _fov) | OgreDepthCamera | protectedstatic |
| gz::Load() override | BaseCamera< T > | protectedvirtual |
| gz::rendering::OgreSensor::Load() override | OgreNode | protectedvirtual |
| gz::LocalPose() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::LocalPose() const override | BaseNode< OgreObject > | virtual |
| gz::LocalPosition() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::LocalPosition() const override | BaseNode< OgreObject > | virtual |
| gz::LocalRotation() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::LocalRotation() const override | BaseNode< OgreObject > | virtual |
| gz::LocalScale() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::LocalScale() const override | OgreNode | virtual |
| gz::Name() const =0 | Object | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::gz::rendering::OgreObject::Name() const override | BaseObject | virtual |
| name | BaseObject | protected |
| nearClip | BaseCamera< T > | protected |
| NearClipPlane() const override | OgreDepthCamera | virtual |
| newData | OgreDepthCamera | protected |
| newFrameEvent | BaseCamera< T > | protected |
| NewFrameListener typedef | DepthCamera | |
| Node() const | OgreNode | virtual |
| ogreCamera | OgreDepthCamera | protected |
| OgreDepthCamera() | OgreDepthCamera | protected |
| OgreMovableObject(const char *_typename) const | OgreObjectInterface | virtual |
| ogreNode | OgreNode | protected |
| OgreNode() | OgreNode | protected |
| OgreObject() | OgreObject | protected |
| OgreSensor() | OgreSensor | protected |
| origin | BaseNode< OgreObject > | protected |
| gz::Origin() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::Origin() const override | BaseNode< OgreObject > | virtual |
| gz::Parent() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::Parent() const override | OgreNode | virtual |
| parent | OgreNode | protected |
| PostRender() override | OgreDepthCamera | virtual |
| gz::PrepareForExternalSampling()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::PrepareForExternalSampling() override | BaseCamera< T > | virtual |
| PreRender() override | OgreDepthCamera | virtual |
| PreRenderChildren() | BaseNode< OgreObject > | protectedvirtual |
| gz::Project(const math::Vector3d &_pt) const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::Project(const math::Vector3d &_pt) const override | BaseCamera< T > | virtual |
| projectionMatrix | BaseCamera< T > | protected |
| ProjectionMatrix() const override | OgreDepthCamera | virtual |
| gz::ProjectionType() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ProjectionType() const override | BaseCamera< T > | virtual |
| projectionType | BaseCamera< T > | protected |
| RawLocalPose() const override | OgreNode | protectedvirtual |
| RawLocalPosition() const | OgreNode | protectedvirtual |
| RawLocalRotation() const | OgreNode | protectedvirtual |
| gz::RemoveAllRenderPasses()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RemoveAllRenderPasses() override | BaseCamera< T > | virtual |
| gz::RemoveChild(NodePtr _child)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::RemoveChild(NodePtr _child) override | BaseNode< OgreObject > | virtual |
| gz::RemoveChildById(unsigned int _id)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::RemoveChildById(unsigned int _id) override | BaseNode< OgreObject > | virtual |
| gz::RemoveChildByIndex(unsigned int _index)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::RemoveChildByIndex(unsigned int _index) override | BaseNode< OgreObject > | virtual |
| gz::RemoveChildByName(const std::string &_name)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::RemoveChildByName(const std::string &_name) override | BaseNode< OgreObject > | virtual |
| gz::RemoveChildren()=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::RemoveChildren() override | BaseNode< OgreObject > | virtual |
| gz::RemoveParent()=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::RemoveParent() override | BaseNode< OgreObject > | virtual |
| gz::RemoveRenderPass(const RenderPassPtr &_pass)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RemoveRenderPass(const RenderPassPtr &_pass) override | BaseCamera< T > | virtual |
| Render() override | OgreDepthCamera | virtual |
| gz::RenderPassByIndex(unsigned int _index) const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RenderPassByIndex(unsigned int _index) const override | BaseCamera< T > | virtual |
| gz::RenderPassCount() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RenderPassCount() const override | BaseCamera< T > | virtual |
| RenderTarget() const override | OgreDepthCamera | protectedvirtual |
| gz::RenderTextureGLId() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RenderTextureGLId() const override | BaseCamera< T > | virtual |
| gz::RenderTextureMetalId(void *_textureIdPtr) const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RenderTextureMetalId(void *_textureIdPtr) const override | BaseCamera< T > | virtual |
| Reset() | BaseCamera< T > | protectedvirtual |
| gz::SaveFrame(const std::string &_name)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SaveFrame(const std::string &_name) override | BaseCamera< T > | virtual |
| gz::Scale(double _scale)=0 | Node | pure virtual |
| gz::Scale(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::Scale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::Scale(double _scale) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::Scale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::Scale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual |
| gz::Scene() const =0 | Object | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::gz::rendering::OgreObject::Scene() const | OgreObject | virtual |
| scene | OgreObject | protected |
| gz::SetAntiAliasing(const unsigned int _aa)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetAntiAliasing(const unsigned int _aa) override | BaseCamera< T > | virtual |
| gz::SetAspectRatio(const double _ratio)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetAspectRatio(const double _ratio) override | BaseCamera< T > | virtual |
| SetFarClipPlane(const double _far) override | OgreDepthCamera | virtual |
| gz::SetFollowOffset(const math::Vector3d &_offset)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetFollowOffset(const math::Vector3d &_offset) override | BaseCamera< T > | virtual |
| gz::SetFollowPGain(const double _pGain)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetFollowPGain(const double _pGain) override | BaseCamera< T > | virtual |
| gz::SetFollowTarget(const NodePtr &_target, const math::Vector3d &_offset=math::Vector3d::Zero, const bool _worldFrame=false)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetFollowTarget(const NodePtr &_target, const math::Vector3d &_Offset, const bool _worldFrame) override | BaseCamera< T > | virtual |
| gz::SetHFOV(const math::Angle &_hfov)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetHFOV(const math::Angle &_hfov) override | BaseCamera< T > | virtual |
| gz::SetImageFormat(PixelFormat _format, bool _reinterpretable=false)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetImageFormat(PixelFormat _format, bool _reinterpretable=false) override | BaseCamera< T > | virtual |
| gz::SetImageHeight(unsigned int _height)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetImageHeight(const unsigned int _height) override | BaseCamera< T > | virtual |
| gz::SetImageWidth(unsigned int _width)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetImageWidth(const unsigned int _width) override | BaseCamera< T > | virtual |
| gz::SetInheritScale(bool _inherit)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::SetInheritScale(bool _inherit) override | OgreNode | virtual |
| gz::SetLocalPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::SetLocalPose(const math::Pose3d &_pose) override | BaseNode< OgreObject > | virtual |
| gz::SetLocalPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetLocalPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::SetLocalPosition(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetLocalPosition(const math::Vector3d &_position) override | BaseNode< OgreObject > | virtual |
| gz::SetLocalRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
| gz::SetLocalRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetLocalRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::SetLocalRotation(double _r, double _p, double _y) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetLocalRotation(double _w, double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetLocalRotation(const math::Quaterniond &_rotation) override | BaseNode< OgreObject > | virtual |
| gz::SetLocalScale(double _scale)=0 | Node | pure virtual |
| gz::SetLocalScale(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetLocalScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::SetLocalScale(double _scale) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetLocalScale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetLocalScale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual |
| SetLocalScaleImpl(const math::Vector3d &_scale) override | OgreNode | protectedvirtual |
| gz::SetMaterial(const MaterialPtr &_material)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetMaterial(const MaterialPtr &_material) override | BaseCamera< T > | virtual |
| SetNearClipPlane(const double _near) override | OgreDepthCamera | virtual |
| gz::SetOrigin(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetOrigin(const math::Vector3d &_origin)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::SetOrigin(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetOrigin(const math::Vector3d &_origin) override | BaseNode< OgreObject > | virtual |
| SetParent(OgreNodePtr _parent) | OgreNode | protectedvirtual |
| SetProjectionMatrix(const math::Matrix4d &_matrix) override | OgreDepthCamera | virtual |
| gz::SetProjectionType(CameraProjectionType _type)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetProjectionType(CameraProjectionType _type) override | BaseCamera< T > | virtual |
| SetRawLocalPose(const math::Pose3d &_Pose3d) override | OgreNode | protectedvirtual |
| SetRawLocalPosition(const math::Vector3d &_position) | OgreNode | protectedvirtual |
| SetRawLocalRotation(const math::Quaterniond &_rotation) | OgreNode | protectedvirtual |
| gz::SetShadowsDirty()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetShadowsDirty() override | BaseCamera< T > | virtual |
| gz::SetTrackOffset(const math::Vector3d &_offset)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetTrackOffset(const math::Vector3d &_offset) override | BaseCamera< T > | virtual |
| gz::SetTrackPGain(const double _pGain)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetTrackPGain(const double _pGain) override | BaseCamera< T > | virtual |
| gz::SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset=math::Vector3d::Zero, const bool _worldFrame=false)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset, const bool _worldFrame) override | BaseCamera< T > | virtual |
| gz::SetUserData(const std::string &_key, Variant _value)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::SetUserData(const std::string &_key, Variant _value) override | BaseNode< OgreObject > | virtual |
| gz::SetVisibilityMask(uint32_t _mask)=0 | Sensor | pure virtual |
| gz::rendering::OgreSensor::SetVisibilityMask(uint32_t _mask) override | BaseSensor< OgreNode > | virtual |
| gz::SetWorldPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::SetWorldPose(const math::Pose3d &_pose) override | BaseNode< OgreObject > | virtual |
| gz::SetWorldPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetWorldPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::SetWorldPosition(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetWorldPosition(const math::Vector3d &_position) override | BaseNode< OgreObject > | virtual |
| gz::SetWorldRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
| gz::SetWorldRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetWorldRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::SetWorldRotation(double _r, double _p, double _y) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetWorldRotation(double _w, double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetWorldRotation(const math::Quaterniond &_rotation) override | BaseNode< OgreObject > | virtual |
| gz::SetWorldScale(double _scale)=0 | Node | pure virtual |
| gz::SetWorldScale(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetWorldScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::SetWorldScale(double _scale) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetWorldScale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetWorldScale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual |
| trackNode | BaseCamera< T > | protected |
| trackOffset | BaseCamera< T > | protected |
| gz::TrackOffset() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::TrackOffset() const override | BaseCamera< T > | virtual |
| gz::TrackPGain() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::TrackPGain() const override | BaseCamera< T > | virtual |
| trackPGain | BaseCamera< T > | protected |
| gz::TrackTarget() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::TrackTarget() const override | BaseCamera< T > | virtual |
| trackWorldFrame | BaseCamera< T > | protected |
| gz::Update()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::Update() override | BaseCamera< T > | virtual |
| UpdateRenderTarget(OgreRenderTexturePtr _target, Ogre::Material *_material, const std::string &_matName) | OgreDepthCamera | protected |
| userData | BaseNode< OgreObject > | protected |
| gz::UserData(const std::string &_key) const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::UserData(const std::string &_key) const override | BaseNode< OgreObject > | virtual |
| gz::ViewMatrix() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ViewMatrix() const override | BaseCamera< T > | virtual |
| gz::VisibilityMask() const =0 | Sensor | pure virtual |
| gz::rendering::OgreSensor::VisibilityMask() const override | BaseSensor< OgreNode > | virtual |
| visibilityMask | BaseSensor< OgreNode > | protected |
| gz::VisualAt(const gz::math::Vector2i &_mousePos)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::VisualAt(const gz::math::Vector2i &_mousePos) override | BaseCamera< T > | virtual |
| gz::WorldPose() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::WorldPose() const override | BaseNode< OgreObject > | virtual |
| gz::WorldPosition() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::WorldPosition() const override | BaseNode< OgreObject > | virtual |
| gz::WorldRotation() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::WorldRotation() const override | BaseNode< OgreObject > | virtual |
| gz::WorldScale() const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::WorldScale() const override | BaseNode< OgreObject > | virtual |
| gz::WorldToLocal(const math::Pose3d &_pose) const =0 | Node | pure virtual |
| gz::rendering::OgreSensor::gz::rendering::OgreNode::WorldToLocal(const math::Pose3d &_pose) const override | BaseNode< OgreObject > | virtual |
| ~BaseCamera() | BaseCamera< T > | virtual |
| ~BaseDepthCamera() | BaseDepthCamera< OgreSensor > | virtual |
| ~BaseNode() | BaseNode< OgreObject > | virtual |
| ~BaseObject() | BaseObject | virtual |
| ~BaseSensor() | BaseSensor< OgreNode > | virtual |
| ~Camera() | Camera | virtual |
| ~DepthCamera() | DepthCamera | virtual |
| ~Node() | Node | virtual |
| ~Object() | Object | virtual |
| ~OgreDepthCamera() | OgreDepthCamera | virtual |
| ~OgreNode() | OgreNode | virtual |
| ~OgreObject() | OgreObject | virtual |
| ~OgreObjectInterface() | OgreObjectInterface | virtual |
| ~OgreSensor() | OgreSensor | virtual |
| ~Sensor() | Sensor | virtual |