| gz::AddChild(NodePtr _child)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::AddChild(NodePtr _child) override | BaseNode< Ogre2Object > | virtual |
| AddRenderPass(const RenderPassPtr &_pass) override | Ogre2WideAngleCamera | virtual |
| gz::AntiAliasing() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::AntiAliasing() const override | BaseCamera< T > | virtual |
| antiAliasing | BaseCamera< T > | protected |
| aspect | BaseCamera< T > | protected |
| gz::AspectRatio() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::AspectRatio() const override | BaseCamera< T > | virtual |
| AttachChild(NodePtr _child) override | Ogre2Node | protectedvirtual |
| BackgroundMaterial() const | Ogre2WideAngleCamera | |
| BaseCamera() | BaseCamera< T > | protected |
| BaseNode() | BaseNode< Ogre2Object > | protected |
| BaseObject() | BaseObject | protected |
| BaseSensor() | BaseSensor< Ogre2Node > | protected |
| BaseWideAngleCamera() | BaseWideAngleCamera< Ogre2Sensor > | protected |
| CameraToViewportRay(const math::Vector2d &_screenPos, uint32_t _faceIdx) | Ogre2WideAngleCamera | |
| gz::Capture(Image &_image)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::Capture(Image &_image) override | BaseCamera< T > | virtual |
| gz::ChildById(unsigned int _id) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::ChildById(unsigned int _id) const override | BaseNode< Ogre2Object > | virtual |
| gz::ChildByIndex(unsigned int _index) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::ChildByIndex(unsigned int _index) const override | BaseNode< Ogre2Object > | virtual |
| gz::ChildByName(const std::string &_name) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::ChildByName(const std::string &_name) const override | BaseNode< Ogre2Object > | virtual |
| gz::ChildCount() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::ChildCount() const override | BaseNode< Ogre2Object > | virtual |
| Children() const override | Ogre2Node | protectedvirtual |
| children | Ogre2Node | protected |
| gz::ConnectNewImageFrame(NewFrameListener _listener)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ConnectNewImageFrame(Camera::NewFrameListener _listener) override | BaseCamera< T > | virtual |
| ConnectNewWideAngleFrame(std::function< void(const unsigned char *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) override | Ogre2WideAngleCamera | virtual |
| Copy(Image &_image) const override | Ogre2WideAngleCamera | virtual |
| CreateCamera() | Ogre2WideAngleCamera | protected |
| CreateFacesWorkspaces(bool _withMsaa) | Ogre2WideAngleCamera | protected |
| gz::CreateImage() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::CreateImage() const override | BaseCamera< T > | virtual |
| CreateImageBuffer() const | BaseCamera< T > | protectedvirtual |
| CreateRenderTexture() | Ogre2WideAngleCamera | virtual |
| gz::CreateRenderWindow()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::CreateRenderWindow() override | BaseCamera< T > | virtual |
| CreateStitchWorkspace() | Ogre2WideAngleCamera | protected |
| CreateStitchWorkspaceDefinition() | Ogre2WideAngleCamera | protected |
| CreateWideAngleTexture() override | Ogre2WideAngleCamera | protectedvirtual |
| CreateWorkspaceDefinition(bool _withMsaa) | Ogre2WideAngleCamera | protected |
| Destroy() override | Ogre2WideAngleCamera | virtual |
| DestroyFacesWorkspaces() | Ogre2WideAngleCamera | protected |
| DestroyRenderTexture() | Ogre2WideAngleCamera | protected |
| DestroyStitchWorkspace() | Ogre2WideAngleCamera | protected |
| DestroyTextures() | Ogre2WideAngleCamera | |
| DetachChild(NodePtr _child) override | Ogre2Node | protectedvirtual |
| EnvTextureSize() const | Ogre2WideAngleCamera | |
| farClip | BaseCamera< T > | protected |
| gz::FarClipPlane() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::FarClipPlane() const override | BaseCamera< T > | virtual |
| followNode | BaseCamera< T > | protected |
| followOffset | BaseCamera< T > | protected |
| gz::FollowOffset() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::FollowOffset() const override | BaseCamera< T > | virtual |
| followPGain | BaseCamera< T > | protected |
| gz::FollowPGain() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::FollowPGain() const override | BaseCamera< T > | virtual |
| gz::FollowTarget() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::FollowTarget() const override | BaseCamera< T > | virtual |
| followWorldFrame | BaseCamera< T > | protected |
| gz::HasChild(ConstNodePtr _child) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::HasChild(ConstNodePtr _child) const override | BaseNode< Ogre2Object > | virtual |
| gz::HasChildId(unsigned int _id) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::HasChildId(unsigned int _id) const override | BaseNode< Ogre2Object > | virtual |
| gz::HasChildName(const std::string &_name) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::HasChildName(const std::string &_name) const override | BaseNode< Ogre2Object > | virtual |
| gz::HasParent() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::HasParent() const override | Ogre2Node | virtual |
| HasTempStitchTexture() const | Ogre2WideAngleCamera | protected |
| gz::HasUserData(const std::string &_key) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::HasUserData(const std::string &_key) const override | BaseNode< Ogre2Object > | virtual |
| hfov | BaseCamera< T > | protected |
| gz::HFOV() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::HFOV() const override | BaseCamera< T > | virtual |
| gz::Id() const =0 | Object | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::gz::rendering::Ogre2Object::Id() const override | BaseObject | virtual |
| id | BaseObject | protected |
| imageBuffer | BaseCamera< T > | protected |
| gz::ImageFormat() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ImageFormat() const override | BaseCamera< T > | virtual |
| gz::ImageHeight() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ImageHeight() const override | BaseCamera< T > | virtual |
| gz::ImageMemorySize() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ImageMemorySize() const override | BaseCamera< T > | virtual |
| gz::ImageWidth() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ImageWidth() const override | BaseCamera< T > | virtual |
| gz::InheritScale() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::InheritScale() const override | Ogre2Node | virtual |
| Init() override | Ogre2WideAngleCamera | virtual |
| gz::InitialLocalPose() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::InitialLocalPose() const override | BaseNode< Ogre2Object > | virtual |
| initialLocalPose | BaseNode< Ogre2Object > | protected |
| initialLocalPoseSet | BaseNode< Ogre2Object > | protected |
| Lens() const override | BaseWideAngleCamera< Ogre2Sensor > | virtual |
| lens | BaseWideAngleCamera< Ogre2Sensor > | protected |
| gz::Load() override | BaseCamera< T > | protectedvirtual |
| gz::rendering::Ogre2Sensor::Load() override | Ogre2Node | protectedvirtual |
| gz::LocalPose() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::LocalPose() const override | BaseNode< Ogre2Object > | virtual |
| gz::LocalPosition() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::LocalPosition() const override | BaseNode< Ogre2Object > | virtual |
| gz::LocalRotation() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::LocalRotation() const override | BaseNode< Ogre2Object > | virtual |
| gz::LocalScale() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::LocalScale() const override | Ogre2Node | virtual |
| name | BaseObject | protected |
| gz::Name() const =0 | Object | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::gz::rendering::Ogre2Object::Name() const override | BaseObject | virtual |
| nearClip | BaseCamera< T > | protected |
| gz::NearClipPlane() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::NearClipPlane() const override | BaseCamera< T > | virtual |
| NeedsTempStitchTexture() const | Ogre2WideAngleCamera | protected |
| newFrameEvent | BaseCamera< T > | protected |
| NewFrameListener typedef | Camera | |
| Node() const | Ogre2Node | virtual |
| Ogre2Node() | Ogre2Node | protected |
| Ogre2Object() | Ogre2Object | protected |
| Ogre2Sensor() | Ogre2Sensor | protected |
| Ogre2WideAngleCamera() | Ogre2WideAngleCamera | protected |
| ogreNode | Ogre2Node | protected |
| origin | BaseNode< Ogre2Object > | protected |
| gz::Origin() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::Origin() const override | BaseNode< Ogre2Object > | virtual |
| parent | Ogre2Node | protected |
| gz::Parent() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::Parent() const override | Ogre2Node | virtual |
| PostRender() override | Ogre2WideAngleCamera | virtual |
| gz::PrepareForExternalSampling()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::PrepareForExternalSampling() override | BaseCamera< T > | virtual |
| PreRender() override | Ogre2WideAngleCamera | virtual |
| PreRenderChildren() | BaseNode< Ogre2Object > | protectedvirtual |
| gz::Project(const math::Vector3d &_pt) const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::Project(const math::Vector3d &_pt) const override | BaseCamera< T > | virtual |
| Project3d(const math::Vector3d &_pt) const override | Ogre2WideAngleCamera | virtual |
| gz::ProjectionMatrix() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ProjectionMatrix() const override | BaseCamera< T > | virtual |
| projectionMatrix | BaseCamera< T > | protected |
| projectionType | BaseCamera< T > | protected |
| gz::ProjectionType() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ProjectionType() const override | BaseCamera< T > | virtual |
| RawLocalPose() const override | Ogre2Node | protectedvirtual |
| RawLocalPosition() const | Ogre2Node | protectedvirtual |
| RawLocalRotation() const | Ogre2Node | protectedvirtual |
| RemoveAllRenderPasses() override | Ogre2WideAngleCamera | virtual |
| gz::RemoveChild(NodePtr _child)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::RemoveChild(NodePtr _child) override | BaseNode< Ogre2Object > | virtual |
| gz::RemoveChildById(unsigned int _id)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::RemoveChildById(unsigned int _id) override | BaseNode< Ogre2Object > | virtual |
| gz::RemoveChildByIndex(unsigned int _index)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::RemoveChildByIndex(unsigned int _index) override | BaseNode< Ogre2Object > | virtual |
| gz::RemoveChildByName(const std::string &_name)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::RemoveChildByName(const std::string &_name) override | BaseNode< Ogre2Object > | virtual |
| gz::RemoveChildren()=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::RemoveChildren() override | BaseNode< Ogre2Object > | virtual |
| gz::RemoveParent()=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::RemoveParent() override | BaseNode< Ogre2Object > | virtual |
| RemoveRenderPass(const RenderPassPtr &_pass) override | Ogre2WideAngleCamera | virtual |
| Render() override | Ogre2WideAngleCamera | virtual |
| gz::RenderPassByIndex(unsigned int _index) const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RenderPassByIndex(unsigned int _index) const override | BaseCamera< T > | virtual |
| gz::RenderPassCount() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RenderPassCount() const override | BaseCamera< T > | virtual |
| RenderTarget() const override | Ogre2WideAngleCamera | protectedvirtual |
| gz::RenderTextureGLId() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RenderTextureGLId() const override | BaseCamera< T > | virtual |
| gz::RenderTextureMetalId(void *_textureIdPtr) const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::RenderTextureMetalId(void *_textureIdPtr) const override | BaseCamera< T > | virtual |
| Reset() | BaseCamera< T > | protectedvirtual |
| gz::SaveFrame(const std::string &_name)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SaveFrame(const std::string &_name) override | BaseCamera< T > | virtual |
| gz::Scale(double _scale)=0 | Node | pure virtual |
| gz::Scale(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::Scale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::Scale(double _scale) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::Scale(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::Scale(const math::Vector3d &_scale) override | BaseNode< Ogre2Object > | virtual |
| scene | Ogre2Object | protected |
| gz::Scene() const =0 | Object | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::gz::rendering::Ogre2Object::Scene() const override | Ogre2Object | virtual |
| gz::SetAntiAliasing(const unsigned int _aa)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetAntiAliasing(const unsigned int _aa) override | BaseCamera< T > | virtual |
| gz::SetAspectRatio(const double _ratio)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetAspectRatio(const double _ratio) override | BaseCamera< T > | virtual |
| SetBackgroundMaterial(MaterialPtr _material) | Ogre2WideAngleCamera | |
| SetEnvTextureSize(uint32_t _size) | Ogre2WideAngleCamera | |
| gz::SetFarClipPlane(const double _far)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetFarClipPlane(const double _far) override | BaseCamera< T > | virtual |
| gz::SetFollowOffset(const math::Vector3d &_offset)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetFollowOffset(const math::Vector3d &_offset) override | BaseCamera< T > | virtual |
| gz::SetFollowPGain(const double _pGain)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetFollowPGain(const double _pGain) override | BaseCamera< T > | virtual |
| gz::SetFollowTarget(const NodePtr &_target, const math::Vector3d &_offset=math::Vector3d::Zero, const bool _worldFrame=false)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetFollowTarget(const NodePtr &_target, const math::Vector3d &_Offset, const bool _worldFrame) override | BaseCamera< T > | virtual |
| gz::SetHFOV(const math::Angle &_hfov)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetHFOV(const math::Angle &_hfov) override | BaseCamera< T > | virtual |
| gz::SetImageFormat(PixelFormat _format, bool _reinterpretable=false)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetImageFormat(PixelFormat _format, bool _reinterpretable=false) override | BaseCamera< T > | virtual |
| gz::SetImageHeight(unsigned int _height)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetImageHeight(const unsigned int _height) override | BaseCamera< T > | virtual |
| gz::SetImageWidth(unsigned int _width)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetImageWidth(const unsigned int _width) override | BaseCamera< T > | virtual |
| gz::SetInheritScale(bool _inherit)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::SetInheritScale(bool _inherit) override | Ogre2Node | virtual |
| SetLens(const CameraLens &_lens) override | BaseWideAngleCamera< Ogre2Sensor > | virtual |
| gz::SetLocalPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::SetLocalPose(const math::Pose3d &_pose) override | BaseNode< Ogre2Object > | virtual |
| gz::SetLocalPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetLocalPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::SetLocalPosition(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetLocalPosition(const math::Vector3d &_position) override | BaseNode< Ogre2Object > | virtual |
| gz::SetLocalRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
| gz::SetLocalRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetLocalRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::SetLocalRotation(double _r, double _p, double _y) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetLocalRotation(double _w, double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetLocalRotation(const math::Quaterniond &_rotation) override | BaseNode< Ogre2Object > | virtual |
| gz::SetLocalScale(double _scale)=0 | Node | pure virtual |
| gz::SetLocalScale(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetLocalScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::SetLocalScale(double _scale) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetLocalScale(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetLocalScale(const math::Vector3d &_scale) override | BaseNode< Ogre2Object > | virtual |
| SetLocalScaleImpl(const math::Vector3d &_scale) override | Ogre2Node | protectedvirtual |
| gz::SetMaterial(const MaterialPtr &_material)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetMaterial(const MaterialPtr &_material) override | BaseCamera< T > | virtual |
| gz::SetNearClipPlane(const double _near)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetNearClipPlane(const double _near) override | BaseCamera< T > | virtual |
| gz::SetOrigin(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetOrigin(const math::Vector3d &_origin)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::SetOrigin(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetOrigin(const math::Vector3d &_origin) override | BaseNode< Ogre2Object > | virtual |
| SetParent(Ogre2NodePtr _parent) | Ogre2Node | protectedvirtual |
| gz::SetProjectionMatrix(const math::Matrix4d &_matrix)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetProjectionMatrix(const math::Matrix4d &_matrix) override | BaseCamera< T > | virtual |
| gz::SetProjectionType(CameraProjectionType _type)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetProjectionType(CameraProjectionType _type) override | BaseCamera< T > | virtual |
| SetRawLocalPose(const math::Pose3d &_Pose3d) override | Ogre2Node | protectedvirtual |
| SetRawLocalPosition(const math::Vector3d &_position) | Ogre2Node | protectedvirtual |
| SetRawLocalRotation(const math::Quaterniond &_rotation) | Ogre2Node | protectedvirtual |
| gz::SetShadowsDirty()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetShadowsDirty() override | BaseCamera< T > | virtual |
| gz::SetTrackOffset(const math::Vector3d &_offset)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetTrackOffset(const math::Vector3d &_offset) override | BaseCamera< T > | virtual |
| gz::SetTrackPGain(const double _pGain)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetTrackPGain(const double _pGain) override | BaseCamera< T > | virtual |
| gz::SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset=math::Vector3d::Zero, const bool _worldFrame=false)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset, const bool _worldFrame) override | BaseCamera< T > | virtual |
| SetupMSAA(Ogre::CompositorManager2 *_ogreCompMgr, uint8_t _msaa) | Ogre2WideAngleCamera | protected |
| gz::SetUserData(const std::string &_key, Variant _value)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::SetUserData(const std::string &_key, Variant _value) override | BaseNode< Ogre2Object > | virtual |
| gz::SetVisibilityMask(uint32_t _mask)=0 | Sensor | pure virtual |
| gz::rendering::Ogre2Sensor::SetVisibilityMask(uint32_t _mask) override | BaseSensor< Ogre2Node > | virtual |
| gz::SetWorldPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::SetWorldPose(const math::Pose3d &_pose) override | BaseNode< Ogre2Object > | virtual |
| gz::SetWorldPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetWorldPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::SetWorldPosition(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetWorldPosition(const math::Vector3d &_position) override | BaseNode< Ogre2Object > | virtual |
| gz::SetWorldRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
| gz::SetWorldRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetWorldRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::SetWorldRotation(double _r, double _p, double _y) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetWorldRotation(double _w, double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetWorldRotation(const math::Quaterniond &_rotation) override | BaseNode< Ogre2Object > | virtual |
| gz::SetWorldScale(double _scale)=0 | Node | pure virtual |
| gz::SetWorldScale(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetWorldScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::SetWorldScale(double _scale) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetWorldScale(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetWorldScale(const math::Vector3d &_scale) override | BaseNode< Ogre2Object > | virtual |
| TempStitchTextureChannel() const | Ogre2WideAngleCamera | protected |
| trackNode | BaseCamera< T > | protected |
| trackOffset | BaseCamera< T > | protected |
| gz::TrackOffset() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::TrackOffset() const override | BaseCamera< T > | virtual |
| gz::TrackPGain() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::TrackPGain() const override | BaseCamera< T > | virtual |
| trackPGain | BaseCamera< T > | protected |
| gz::TrackTarget() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::TrackTarget() const override | BaseCamera< T > | virtual |
| trackWorldFrame | BaseCamera< T > | protected |
| gz::Update()=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::Update() override | BaseCamera< T > | virtual |
| UpdateRenderPasses() | Ogre2WideAngleCamera | protected |
| userData | BaseNode< Ogre2Object > | protected |
| gz::UserData(const std::string &_key) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::UserData(const std::string &_key) const override | BaseNode< Ogre2Object > | virtual |
| gz::ViewMatrix() const =0 | Camera | pure virtual |
| gz::rendering::BaseCamera::ViewMatrix() const override | BaseCamera< T > | virtual |
| gz::VisibilityMask() const =0 | Sensor | pure virtual |
| gz::rendering::Ogre2Sensor::VisibilityMask() const override | BaseSensor< Ogre2Node > | virtual |
| visibilityMask | BaseSensor< Ogre2Node > | protected |
| gz::VisualAt(const gz::math::Vector2i &_mousePos)=0 | Camera | pure virtual |
| gz::rendering::BaseCamera::VisualAt(const gz::math::Vector2i &_mousePos) override | BaseCamera< T > | virtual |
| WorkspaceDefinitionName(uint32_t _faceIdx) const | Ogre2WideAngleCamera | protected |
| WorkspaceFinalPassDefinitionName() const | Ogre2WideAngleCamera | protected |
| gz::WorldPose() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::WorldPose() const override | BaseNode< Ogre2Object > | virtual |
| gz::WorldPosition() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::WorldPosition() const override | BaseNode< Ogre2Object > | virtual |
| gz::WorldRotation() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::WorldRotation() const override | BaseNode< Ogre2Object > | virtual |
| gz::WorldScale() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::WorldScale() const override | BaseNode< Ogre2Object > | virtual |
| gz::WorldToLocal(const math::Pose3d &_pose) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Sensor::gz::rendering::Ogre2Node::WorldToLocal(const math::Pose3d &_pose) const override | BaseNode< Ogre2Object > | virtual |
| ~BaseCamera() | BaseCamera< T > | virtual |
| ~BaseNode() | BaseNode< Ogre2Object > | virtual |
| ~BaseObject() | BaseObject | virtual |
| ~BaseSensor() | BaseSensor< Ogre2Node > | virtual |
| ~BaseWideAngleCamera() | BaseWideAngleCamera< Ogre2Sensor > | virtual |
| ~Camera() | Camera | virtual |
| ~Node() | Node | virtual |
| ~Object() | Object | virtual |
| ~Ogre2Node() | Ogre2Node | virtual |
| ~Ogre2Object() | Ogre2Object | virtual |
| ~Ogre2Sensor() | Ogre2Sensor | virtual |
| ~Ogre2WideAngleCamera() override | Ogre2WideAngleCamera | virtual |
| ~Sensor() | Sensor | virtual |
| ~WideAngleCamera() | WideAngleCamera | virtual |