Gazebo Rendering

API Reference

9.0.0~pre2
RenderTypes.hh
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1/*
2 * Copyright (C) 2015 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef GZ_RENDERING_RENDERTYPES_HH_
18#define GZ_RENDERING_RENDERTYPES_HH_
19
20#include <memory>
21#include <gz/rendering/config.hh>
22
23
26#define GZ_VISIBILITY_ALL 0x0FFFFFFF
27
30#define GZ_VISIBILITY_SELECTION 0x10000000
31
34#define GZ_VISIBILITY_GUI 0x00000001
35
38#define GZ_VISIBILITY_SELECTABLE 0x00000002
39
40namespace gz
41{
42 namespace rendering
43 {
44 inline namespace GZ_RENDERING_VERSION_NAMESPACE {
45 //
46 template <class T>
48
49 class ArrowVisual;
50 class AxisVisual;
52 class Camera;
53 class Capsule;
54 class CiVctCascade;
55 class COMVisual;
56 class DepthCamera;
57 class DirectionalLight;
58 class DistortionPass;
60 class Geometry;
61 class GizmoVisual;
65 class GpuRays;
66 class Grid;
67 class Heightmap;
68 class Image;
69 class InertiaVisual;
70 class LensFlarePass;
71 class Light;
72 class LightVisual;
73 class JointVisual;
74 class LidarVisual;
75 class Light;
76 class Marker;
77 class Material;
78 class Mesh;
79 class NativeWindow;
80 class Node;
81 class Object;
82 class ObjectFactory;
83 class ParticleEmitter;
84 class PointLight;
85 class Projector;
86 class RayQuery;
87 class RenderEngine;
88 class RenderPass;
89 class RenderPassSystem;
90 class RenderTarget;
91 class RenderTexture;
92 class RenderWindow;
93 class Scene;
95 class Sensor;
96 class ShaderParams;
97 class SpotLight;
98 class SubMesh;
99 class Text;
100 class ThermalCamera;
101 class Visual;
102 class WideAngleCamera;
103 class WireBox;
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469 }
470 }
471}
472#endif